/* built with Studio Sketchpad:
* https://sketchpad.cc
*
* observe the evolution of this sketch:
* https://studio.sketchpad.cc/sp/pad/view/ro.ONPfZAXQJ02/rev.481
*
* authors:
* nicole aptekar
* license (unless otherwise specified):
* creative commons attribution-share alike 3.0 license.
* https://creativecommons.org/licenses/by-sa/3.0/
*/
// Pressing Control-R will render this sketch.
//reworking a bit from Marius Watz's class last night in sketchpad.
int i = 0;
float a, b, dia;
float entities, minDia, numArc;
void setup() { // this is run once.
// canvas size (Variable aren't evaluated. Integers only, please.)
size(300, 300);
// smooth edges
smooth();
// limit the number of frames per second
frameRate(30);
// set the width of the line.
noStroke();
}
void draw() { // this is run repeatedly.
// set the background color
background(255);
entities = random(50, 300);
minDia = random(10,100);
for(int i = 0; i <entities; i++){
// set the color
fill(random(220,255), random(30), random(150), 5);
a = radians(random(360));
b = radians(random(10,20));
if (random(100)<10) {
b = radians(random(60,120));
}
dia = random(minDia, height);
numArc = random(1,4);
if (random(100)<5) {
numArc = random(7,70);
}
for (int j = 0; j<numArc; j++){
arc (width/2, height/2, dia, dia, a, a+b);
dia = dia+4;
b=b+.01;
}
}
noLoop();
}
void mousePressed(){
loop();
}